
Journey's Game Map

The game map I designed for Journey's
The first thing I done for this assignment was read the brief that had been set by the client.
From the brief I found out that I was creating a 2D game map based on the topic Journey's.
I wrote down some initial ideas and then got to work on my final piece.

A moodboard for the Journey game project
This is the moodboard i created for this project. I added images that relate to four different typed of journey. One being a learning journey, this could be a journey through school or the journey of learning to walk/ride a bike.
Two was an emotional journey, which could be a journey through a breakup or a journey of being sad to being happy.
Three was physical journeys such as a journey to school/work or a journey to a football match.
Four was creative journeys such as the journey of drawing an image or journey of taking a photograph.

Screenshot of my interview analysis
The next thing I done was interview two of my friend/family about a journey they had been on. I chose to interview my mum and my best friend who both gave different journeys and gave me enough to work with.

Screenshot of a Prezi for my artist research
Next it was time for artist research, this gave me ideas on how other artists have shown a journey in their work. I created a Prezi on two artists, one being Bill Viola and the other being Francis Alys, both have shown a journey in their work and both done it differently.

Sketches for the game
I then had to produce sketches of my idea. I drew 5 different images of five different ideas. One being a game about a journey into london where the player would complete challenges along the way to move closer.
Two was to pick a mode of transport and it would give the player a level to complete where they would need to follow directions to a location and once they reach it they could switch vehicle.
Three was a journey up a skyscraper, each floor had a different challenge for the player to complete and advance up the building.
Four was a journey home from work where the player needed to complete a puzzle to advance.
Five was where they player was in a taxi and had to complete a level at every traffic light stop to advance.

The final game map I designed
Finally, i designed the map. I sketched a road network and then scanned that into Photoshop where i added colour and traffic lights. This is the game where the player is in a taxi and has to complete a level at every traffic light along the route to advance further.